I’m a Game Development student at Algonquin College, graduating in April 2026, specializing in UI design and game art.
My work focuses on creating clear, functional, and visually engaging interfaces that enhance player experience. I enjoy designing systems that communicate information effectively while maintaining strong visual style.
I’m currently completing my Capstone project, Going Once!, where I designed the UI systems across multiple gameplay phases.
I’m actively seeking opportunities as a UI designer where I can contribute to thoughtful, player-focused game experiences.